Friday, May 7, 2010

Space shuttle, this is flight safety. Please keep your hand and arms inside the vehicle and remain seated while in motion. You are clear for launch.

Disney World (like Mars) is amazing. The time that we were there was more than adequate, but it ensured that we got everything done that we wanted to. I'm going to go ahead and break it down park by park. As I type this, I am uploading some images from the Cylon which I may or may not post here. So here it goes...

Magic Kingdom: It seemed much smaller than Disneyland, but that was fine because there were three more parks to compensate for the size. Personally, I liked the fact that Thunder Mountain and Splash Mountain were right next to each other. It made fast-passing easy and gave variety without having to walk great distances between them. Splash had a slightly different layout and characters in different places. It was still Splash Mountain, but gave a different feel. Also, you sit side by side (like Space Mountain at Disneyland). Still good though. Thunder Mountain was different, yet the same. Still lots of red rock and goats and possums. If you try real hard, you can great out and hit the possum as you go under it. Space Mountain is a roller-coaster in the dark. However, there are two tracks (like the matterhorn [which smells like ice, wind, and freedom]) and you ride single file (like Splash Mountain at Disneyland). Pirates omitted some of the parts that are included in Disneyland, but the queue was a lot better.

Epcot: Mission Space generates 2 g's (not the famed 4 g's once rumored) and is pretty awesome with almost no wait every time. Test track had a great idea in putting up a single rider line. We waited about 10-15 minutes each time and it was pretty fun too. Maelstrom was the best. It was a Viking adventure. All of the countries were pretty cool too and laid out well.

Hollywood Studios: House (Tower of Terror) was cool. It was slightly different than the Disneyland version. We were tossing crap up in the air and watching it float before the free-fall stopped. The Aerosmith coaster was another coaster in the dark. Fun, but nothing special. Star Tours was fun too. It had a giant AT-AT outside. That was the biggest difference.

Animal Kingdom: Expedition Everest was awesome. The animatronic yeti wasn't working, which was disappointing as hell. Other than that, it was awesome. Kali River Rapids wasn't working when we had the chance to ride it, and at other times there was a 100 minute wait. Kilimanjaro Safari was pretty cool. A glorified zoo, but pretty cool nonetheless. Overall, the park was pretty cool. I thought it was the best put-together of all the parks. Everything just flowed really well and transitioned from attraction to attraction.

The worst part was that I got sick on the about the third day. Burning the candle at both ends didn't help either. Getting up early and staying up late aggravated the condition. Now I'm doing all I can to recover. I'm feeling much better now, but it was hell the last two days.

Now, Iron Man 2 was good, but it left me unfulfilled. I can't really describe what was missing, but there was something that was just lacking. It also suffers from Pirates of the Caribbean syndrom. Allow me to elaborate...

In Pirates 1, there is one "fantastic" element: the curse. Everything else is plausible. Pirates 2 introduces more fantasy (All of the Davy Jones stuff), and the third is out of control.

Iron Man 1 had the palladium, the metal that fictionally served as a fuel for the chest piece. Everything else (even the suit) is plausible (albeit expensive). Iron Man 2 introduces more fantasy. At risk of spoiling the movie for those who haven't seen it, I will refrain from delving into any details.

So, yup.

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